Virtual Tabletop  ·  Pen & Paper

Virtual tabletop
for pen & paper

Free · No account · Peer-to-peer

Your group connects peer-to-peer in the browser.

How it works

From a blank tab to dice rolling, in three steps.

01

Create a campaign

As the GM, start a new campaign. It's stored in your browser.

02

Share the code

You get an 8-character code. Send it to your players.

03

Play

Players paste the code and they're at the table. Load a map, place tokens, go.

Features

Maps, tokens, packs, sessions, invite.

01 · Maps

Any image works

Paste a link to an image and it's your map. Host it anywhere reachable by URL.

  • Square or hex grid (flat & pointy)
  • Adjustable cell size and offset
  • Zoom and pan
BlitzVTT — dungeon map with grid and player sidebar

02 · Tokens

Characters and monsters

Tokens for PCs, NPCs and enemies. Players move their own; the GM can move anything.

  • Any image URL for the artwork, or plain colored tokens
  • Drag to move, snaps to grid
  • Movement distance in cells
  • Lock tokens so they don't get nudged
BlitzVTT — tokens on map

03 · Packs

Map and token packs

Load curated bundles of maps and tokens from a URL. Share a pack with your group, or build your own.

  • Paste a URL, the pack loads
  • Host your own on any static URL
  • Maps and tokens travel together
  • Mix packs across campaigns
BlitzVTT — map and token packs

04 · Session

Chat and a log

A shared chat for the group. Token moves and map changes show up as log entries.

  • Group chat
  • Auto-log for joins, map changes, token moves
  • Hover a move in the log to preview it on the map
  • Player list with online status
BlitzVTT — chat and session view

05 · Invite

An 8-character code

No links to generate, no rooms to manage. One code per campaign, share it however you like.

  • Direct connection between players and the GM
  • Manual copy-paste fallback if quick connect fails
  • Names remembered locally, reconnect is one click
BlitzVTT — invite code view

Good to know

A handful of things before you start.

Nothing to install

Runs in the browser. Open a tab, you're in.

Local storage

Campaigns, tokens and maps live in your browser. Clear your data and they're gone.

No ruleset assumptions

D&D, Pathfinder, Cthulhu, homebrew. It doesn't care which system you run.

Multiple campaigns

Keep as many as you want side by side.

Bring your own assets

Your maps and tokens, or shared packs by URL.

Browser requirements

A reasonably current Chrome, Firefox, Edge or Safari.

Ready to roll.

open play